We're in the process of launching the Cultural Heritage Informatics Initiative at Michigan State University. the initiative is essentially a platform for supporting & encouraging cultural heritage informatics in the MSU community (and beyond). One of the big components of the initiative is a fellowship program. Essentially the program will allow grad students (both MA and PhD - in a wide variety of programs) to work on a project over the course of a year - the whole "hacking/building as a way of knowing/learning" thing.
These fellows will most likely have very little digital experience. So, I'm looking for a base list of publications/reports/resources that they can dive into in order to give them a kick start in the domain. These pubs/reports/resources are intended to provide a snapshot of what is out there, what is possible, innovative implementations across a broad variety of domains/systems/platforms/etc. These could be high level (the 10,000 foot view) or focused on a specific domain or platform (mobile, games, etc,)
I'm going to include things like the Horizon Report (in its various incarnations) as well as the Smithsonian's various digital reports/plans. These should be less technical (they will drill into the technical considerations once they decide upon a problem/project/platform that want to work on). I'm (of course) include a variety of serious game/meaningful pay reports/pubs.
I'm looking for some additional suggestions for what I should include. Thoughts?